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 A Darkfall Race Guide

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MechWarrior
Zortag
Rograt
Kragg
8 posters
AuthorMessage
Kragg

Kragg


Posts : 71
Join date : 2008-05-23
Location : Karaz-a-Kazak

A Darkfall Race Guide Empty
PostSubject: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeSat Jan 03, 2009 3:38 am

Darkfall Race Guide
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Rograt

Rograt


Posts : 44
Join date : 2008-07-02
Age : 32
Location : Czech republic, Brno

A Darkfall Race Guide Empty
PostSubject: race guide   A Darkfall Race Guide Icon_minitimeSat Jan 03, 2009 12:54 pm

The Ork mount is the Death Pig, a relative of the wild boar.
lol...
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Zortag




Posts : 53
Join date : 2008-07-04
Location : UK / Czech Republic

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeTue Jan 13, 2009 10:32 pm

Anyone going to try Darkfall ?
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MechWarrior

MechWarrior


Posts : 130
Join date : 2008-05-31
Location : USA

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeWed Jan 14, 2009 12:59 am

I will be.
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Zortag




Posts : 53
Join date : 2008-07-04
Location : UK / Czech Republic

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeWed Jan 14, 2009 6:25 pm

MechWarrior wrote:
I will be.

I hope you ll play an ork Smile
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MechWarrior

MechWarrior


Posts : 130
Join date : 2008-05-31
Location : USA

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeThu Jan 15, 2009 10:54 am

Deciding dwarf or mahirim.

Dwarf for height advantage or mahirim for mobility... we will see.
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Kragg

Kragg


Posts : 71
Join date : 2008-05-23
Location : Karaz-a-Kazak

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeThu Jan 15, 2009 5:26 pm

size difference it turns actully won't make that much of a difference in a recent interview on TTH tasos stated that melee combat is a bit more simplistic now, they tried to add directional swings but due to latency they dropped it. Now its a wierd manual-auto attack, let me expalin: you aim your crosshair on the player and hit attack and then IF you are in range you hit unless he parries or blocks you, its seems to me its a cross between FPS style and AoC.

EDIT:
"About melee fighting: will there be directional swings, or are they just random?

Aventurine: Swings are currently random but blocking/parrying is not. We also have directional damage so you want to avoid being hit in the back.

Directional swinging is a feature we’ve done a lot of testing on and we’ve found that it’s tricky to get right and make fair due to internet latency. We are continuously evaluating this though and have come up with a way to implement an overhead directional swing in time for the launch of the game."


rest of interview is
Here
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Kragg

Kragg


Posts : 71
Join date : 2008-05-23
Location : Karaz-a-Kazak

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeThu Jan 15, 2009 5:28 pm

also im probably gonna go Human or dwarf.
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Nandi

Nandi


Posts : 37
Join date : 2008-05-27
Location : Prague - Czech Republic

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeSun Jan 18, 2009 1:44 am

Ork of Mahi here.
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Tuff

Tuff


Posts : 73
Join date : 2008-05-30
Age : 29
Location : South East England

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeSat Jan 24, 2009 7:22 pm

Ill Be playing one of two setups,

If Dual Wielding is present in the game then
A Mirdain specializing in ranged attacks, defensive spellcasting and dual wielding some of the faster weapons, with some improved stealth skills and light armour, will likely have Hunting and Fletching as some tradeskills to repair on the go and not have to visit citys often

Or a Mahirim With Heavy Armour (as the armour will give a much smaller effect compared to other races) Main Hand/Shield Combo with Offensive spellcasting and Blacksmithing/Mining as tradeskills.
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Tuff

Tuff


Posts : 73
Join date : 2008-05-30
Age : 29
Location : South East England

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeSun Jan 25, 2009 2:33 pm

one question, Regarding tradeskills, how do they work?
Do you actively have all tradeskills at the start of the game and have to improve them or will there be a limit on the amount of tradeskills a player is allowed like Wow
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halbarz




Posts : 46
Join date : 2008-07-03
Age : 33

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeSun Jan 25, 2009 10:02 pm

tuff i made up my mind and i am going haswell so be ready to kill some people Wink lol!

*pats kachez*
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Admin (Ymg)
Admin



Posts : 111
Join date : 2008-05-22
Location : North East England

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeSun Jan 25, 2009 10:23 pm

Seems like we got a majority wanting to play orcs or Mahirim. Personally, I think I might go for a reaver-style orc. Speed, Toughness, Damage.
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https://karn.darkbb.com
Tuff

Tuff


Posts : 73
Join date : 2008-05-30
Age : 29
Location : South East England

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeSun Jan 25, 2009 10:33 pm

Nice Hal Smile i can see it now, building our ship and traveling the ocean pillaging helpless traders
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Nandi

Nandi


Posts : 37
Join date : 2008-05-27
Location : Prague - Czech Republic

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeMon Jan 26, 2009 4:50 pm

...and hear the lamentation of their women (after we properly ravage them, of course).

Oh I can't wait...
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Zortag




Posts : 53
Join date : 2008-07-04
Location : UK / Czech Republic

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeMon Jan 26, 2009 5:57 pm

Admin (Ymg) wrote:
Seems like we got a majority wanting to play orcs or Mahirim. Personally, I think I might go for a reaver-style orc. Speed, Toughness, Damage.

im going to do same... i love to be in front line ....
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Tuff

Tuff


Posts : 73
Join date : 2008-05-30
Age : 29
Location : South East England

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeMon Jan 26, 2009 9:29 pm

I think Mahirim will be the best choice for a reaver type class, they are one of the better melee classes with less weaknesses and the high movement speed will provide good hit and run tactics
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halbarz




Posts : 46
Join date : 2008-07-03
Age : 33

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeMon Jan 26, 2009 9:34 pm

i am going MAHIRIM ( going for a range build)
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Zortag




Posts : 53
Join date : 2008-07-04
Location : UK / Czech Republic

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeMon Jan 26, 2009 9:39 pm

I just want beta acess to choose my race im sure it will be dark , but Orc or Mahirim .. will see
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Admin (Ymg)
Admin



Posts : 111
Join date : 2008-05-22
Location : North East England

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeMon Jan 26, 2009 11:19 pm

We could organise around a basic class outline (as we know it works from lotro, no?) with
Stalker - Stealth/Stun tactics
Reaver - Toughness/Damage
Warleader - Toughness/Healing
Blackarrow - Toughness/Ranged
Shaman - Witchcraft/Healing schools
Weaver - Professional Gimp?

Just a suggestion, would be interesting Wink
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https://karn.darkbb.com
Tuff

Tuff


Posts : 73
Join date : 2008-05-30
Age : 29
Location : South East England

A Darkfall Race Guide Empty
PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeTue Jan 27, 2009 12:50 am

Yeah that way it would avoid confusion of...

"What class are you?"
"Im a range DPS Hybrid What about you"
"Im a Melee DPS Hybrid"

I can see this game becoming even more confusing Smile
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Zortag




Posts : 53
Join date : 2008-07-04
Location : UK / Czech Republic

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PostSubject: Re: A Darkfall Race Guide   A Darkfall Race Guide Icon_minitimeTue Jan 27, 2009 12:00 pm

I like to take dualwhiled / or sword and shield... will see what will be better Razz i wanna continue in reavers style .. Wink
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