Karn Aanug
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Karn Aanug

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 The Rules.

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MechWarrior

MechWarrior


Posts : 130
Join date : 2008-05-31
Location : USA

The Rules. Empty
PostSubject: The Rules.   The Rules. Icon_minitimeSun Jul 06, 2008 9:14 pm

Ok, I thought I'd better post this here to make it clear. Here are the three most important rules for Karn Aanug:

1. No slacking! - I don't want any maggots who are going to join a raid, then sit at the back and leech the infamy when they should be shooting arrows, spitting poison, or hacking them to bits! This rule also encompasses people who never log in. A player who doesn't log in for two weeks in a row without telling someone that they will be away will be kicked.

2. No Idiots! - Anyone who gives us a bad name will be kicked. It only takes two members or one officer to tell me that someone is behaving badly before I will give them a warning. A player is only alowed a single warning.

3. Listen to the boss! - The boss is the highest ranked player within the tribe that is online at the time. If two war-bosses are online, they must decide between themselves. If no war-bosses or warmongers are online then a member takes leader position, if you can't decide then the highest ranked takes priority. The Warmonger (Me ) is always leader if he wants to be.

Less important rules:

Have fun! - If you aren't having fun - say something! We can probably rearange how things are going.

Other rules to follow at a later date.
(Quoted from Ymgarl)
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